Total War: Shogun 2 is a strategy video game developed by The Creative Assembly and published by Sega. It is the latest installment in the Total War series and returns to the 16th-century Japan setting of the first Total War game, Shogun: Total War, after a series of games set mainly in Europe. The game was released on 15 March 2011.You can order or download Total War: Shogun 2 here
Shogun 2 received critical praise from reviewers. Facets praised include the simplification and refinement of the series by returning to its roots.
Shogun 2 is set in 16th-century feudal Japan, in the aftermath of the Ōnin War. The country is fractured into rival clans led by local warlords, each fighting for control. The player takes on the management of one of these clans, with the goal of dominating other factions and claiming his rule over Japan. The standard edition of the game will feature a total of eight factions (plus a ninth faction for the tutorial), each with a unique starting position and different political and military strengths. The limited edition includes an exclusive ninja clan, the Hattori, and a DLC unlocks a tenth clan, the Ikko-Ikki.
The game moves away from the European setting of previous Total War games and returns to the first setting in the Total War series, but making significant changes to core gameplay elements of Shogun 2. For example, to reflect the characteristics of East Asian warfare, the game's AI is designed on the principles of Sun Tzu's The Art of War. Also, compared to Empire which spanned almost the entire globe, the new installment focuses only on the islands of Japan (excluding Hokkaido) and on a reduced number of unit types.
In the campaign, the player needs to oversee the development of settlements, military production, economic growth, and technological advancement. The armies and units are organized and moved around the stylised campaign map by the player to carry out battles with other factions. In addition to fighting, the player is able to engage in diplomacy, political maneuvering, and special agents to gain the upper hand. Ninja and geisha are also present in the game as assassins and spies. While religion isn't as relevant as it was in Medieval II, it can't be neglected by the player. Greater interaction with the European foreigners (Nanban traders), for example, to enhance trade and acquire firearms, exposes the clan to Christianity, which will seriously increase religious unrest in the provinces. Religious agents, such as monks and priests can be used to convert the enemy population.
There are nine different clans that inhabit the provinces of Japan which the player chooses from (plus one more included in the Limited Edition of the game, and one added through DLC). All Clans have particular advantages in certain areas, in order to give a variety of play style with each.